What You're Going to Learn
In this book you're going to learn about 100 teraquads of information! I'm going to fill your neural net so full of information that you might have synaptic leakage! Seriously, though, this volume covers all the elements necessary to create a Windows 9X/NT/XP/2000-based game for the PC:
This book is primarily about game programming. There are two cyber-books on the CD that cover Direct3D Immediate mode and General 3D.