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20.8. Further Information

The RealWorldz demo is available upon request from 3Dlabs. The Pandromeda Web site contains a large gallery of images and movies made with MojoWorld, a program that facilitates the creation and exploration of very high quality fractal worlds. A free trial version of MojoWorld is available. Ken Musgrave discusses some of the concepts behind MojoWorld in Texturing and Modeling: A Procedural Approach. Voronoi (cellular) noise is described by Steven Worley in his 1996 SIGGRAPH paper, A Cellular Texture Basis Function. See also the references at the end of Chapter 15 for more information about noise functions.

  1. 3Dlabs developer Web site.

  2. Ebert, David S., John Hart, Bill Mark, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, and Steven Worley, Texturing and Modeling: A Procedural Approach, Third Edition, Morgan Kaufmann Publishers, San Francisco, 2002.

  3. Glaeser, Georg, Reflections on Spheres and Cylinders of Revolution, Journal for Geometry and Graphics, Volume 3 (1999), No. 2, pp. 121139.

  4. Hoffman, Nathaniel, and A. Preetham, Rendering Outdoor Light Scattering in Real Time, Game Developers Conference 2002.

  5. Nishita, Tomoyuki, Takao Sirai, Katsumi Tadamura, and Eihachiro Nakamae, Display of the Earth Taking into Account Atmospheric Scattering, Computer Graphics (SIGGRAPH '93 Proceedings), pp. 175182, August 1993.

  6. Pandromeda Web site.

  7. Worley, Steven, A Cellular Texture Basis Function, Computer Graphics (SIGGRAPH '96 Proceedings), pp. 291294, August 1996.

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