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You use brushes to fill in figures that you've drawn with the Graphics class. Brush is actually an abstract class-in practice, you use the classes derived from it, and here they are:
Object
MarshalByRefObject
Brush
HatchBrush
LinearGradientBrush
PathGradientBrush
SolidBrush
TextureBrush
To see a number of these brushes at work, take a look at the next topic.
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