Appendix B. API Function Reference
This section contains detailed information on the OpenGL commands that support the creation, compilation, linking, and usage of shaders written in the OpenGL Shading Language, as well as the OpenGL commands added to provide generic vertex attributes and user-defined uniform variables to such shaders.
The reference pages in this section are copyrighted by 3Dlabs Inc., Ltd. © 20032005 and are reprinted with permission.
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